Some of a million possible APPEARANCES (You can create a hybrid of three of them. You can also choose your own idea, and give the species a new name. ) VAMPYR PLANT WEREWOLF ALIEN DESEASE FOREST NOSE FAIRY CLOUD CYBORG MONSTER GHOST BERSERK WARRIOR DEMON
You cannot play: DWARVES WIZARDS ELVES DARK-ELVES HOBBITS ORCS GNOMES TROLLS HUMANS NA'VI CATPEOPLE If you really want to, give it a different name (like TROL).
Possible COMPANIONS ( If they aren't separated, they will level three thirds relatively to you. You can level them separately a 100%.) (coming up)
CARMA
There are PRO and ANTI GOALS. If you choose three PRO GOALS, your CARMA jumps up relatively in one third to the % of the achievement of the goal. There will be POLLS for every goal chosen, if it is a PRO or a ANTI GOAL.
Possible GOALS (processed in %, every quest gives you a certain percentage of achievement. In the beginning you get high percentages, in the end they become lower: First 5 quests: 10%, next five: 5%, next ten: 2%, last five: 1%, which means you have to take 25 quests for each goal. You can take up to three goals at the same time.)
MAIN GOALS (NEUTRAL GOALS) (Those are the goals, that support the story. If you achieved one of them, there will be new main goals at your choice)
FIND LERKE (in parts, EYES, HANDS, HEAD, FEET) BUILD A COMPLEX PLACE COLLECT BUCKETS
PRO GOALS (stated 12.01.2010)
FAME HERO HAPPINESS PRODUCTIVITY PEACE FUN ART EXCITEMENT MONEY EVOLUTION LOVE FRIENDS ACKNOLEDGEMENT
ANTI GOALS(coming up)
SKILLS (coming up)
You cannot level the following skills: INTELLIGENCE STRENGTH WISDOM DEXTERITY CHARISMA FORTITUDE/HARDINESS